Posts tagged ‘New York’
SFI12: Beneficiaries as participants.
Part 3 of 5
The second panel focused on Participation. Architecture for Humanity‘s program coordinator, T. Luke Young, kicked off by introducing AFH and the approach they take: “We don’t call ourselves designers; we like to be thought of as catalysts… in a global village.” AFH design fellow Diego Collazos continued by discussing the SEED award winning work he is doing at the Maria Auxiliadora School in Peru. A personal highlight of the project was how Collazos and his team asked students to stick green notes on the parts of the building that are good, and red notes on the parts of the building that are bad. This struck me as such a simple but effective technique for getting feedback, especially from children.
photo of the Maria Auxiliadora School
Tulane City Center‘s SEED award winning project, Grow Dat youth farm, was presented next by Emilie Taylor and Scott Bernhard. Their team empowered the youth to study “the logic of the site,” which informed many design choices, such as situating the building in the worst spot for growing vegetables. Separately, Bernhard also shared that Tulane’s admission rates increased 400% after integrating service-oriented curricula after Hurricane Katrina, such as the projects of City Center. There was a shared feeling of hope between the panelists and audience that other institutions would notice, and follow in Tulane’s footsteps.
photo via Nola.com of planting at Grow Dat youth farm
The panel wrapped up with Anne Frederick, the founding director of New York’s Hester Street Collaborative. In addition to introducing the audience to HSC’s advocacy work for the Lower East Side’s waterfront (which included a mobile scale model that residents can interact with!), Frederick also shared questions that she’s developed with the Center for Urban Pedagogy to help social change designers frame their projects. Their number one question is a critical but too often overlooked one: Is there a need for the project? (In the case of the SEED award winning projects, I’d guess that the answer is a resounding “yes!”).
Hester Street Collaborative’s “Waterfront on Wheels“
April 6’s daily design idea is that “instructive failure” is pervasive in design for social good, particularly when the participant pool is large; an observation articulated by the Tulane City Center team but shared by everyone at Structures.
Replay: Sleep No More
Last night I saw “Sleep No More” by the amazing London-based group Punchdrunk. I don’t want to give too much away, because the show is so much about the mystery of the place (and because the version of the show that you will see is undeniably going to be different than the version that I saw)… but as someone who so strongly believes in documenting and measuring even the most subjective experiences, I felt the need to share a few facts with you:
The set took five months to build. It was a professional crew. They worked 6 day weeks, on average. They had to get a building permit from NYC’s Department of Buildings to do what they did.
Each night, it takes three hours to pre-set the show. Even with five stories of set to dress, that’s impressive.
The show starts at 7pm each night. The crew hits “play” on all the pre-programmed spectacular effects at 6:53pm. For any theater junkies that are reading this: they do have stage managers, but those people do not call traditional cues. The team’s first “stage manager” had an events production background and didn’t know the meaning of that title.
The maximum amount of time that a theater-goer can spend at this show is 3 hours, but there is about 15 hours worth of prepared content in that three hour time span.
big thanks to Meagan Miller-McKeever for introducing me to the creative geniuses behind Punchdrunk!
March 17’s daily design idea – while not a proven fact – is definitively my opinion, expectation, and hope: productions like this are the future of theater.
Empire State Building, Chelsea
More gorgeous work from Brooklyn Theory:
Empire State Building, Chelsea
March 12’s daily design idea is reflection can bring beautiful new perspectives.
Getting friendly (via GOOD).
Two recent articles in GOOD offer up ideas for getting friendly with strangers. In the first, Allison Arieff asks if the NYC subways are ready for Conversation Cars, while the second, “How To: Picnic with Strangers,” features the mostly Melbourne-based site Eat With Me.
While not as randomized as, say, Chat Roulette, opening up these kinds of avenues for interaction with strangers is definitely a bit beyond your everyday control freak. That said, they also provide an excellent opportunity for some intellectual stimulation, some advice, or just a good laugh.
March 1’s daily design idea is how (un)controlled do you like your interactions to be?
The illustrations on the wall.
Here are some great words from artist Timothy Goodman (via designworklife) about his illustration work for the ACE Hotel in New York City:
I hand drew 99 picture frames to create a dense wall of “discovery” about NYC that could be passed to the common tourist staying in the room. Each frame contains a different fact / love / tidbit / thing of interest / or shout-out to a place I dig in the city. At roughly 120 square feet, the art was drawn imprecisely to capture the spontaneity and grit of the city. I used paint markers and opaque black paint to help this technique excel. Consequently, it became a labor of love, an act of obsessiveness that was pleasantly grueling.
After discovering Cleavland-born Goodman‘s work for the ACE, I couldn’t help but think back to a scenic design by Rita DeAngelo (a former classmate of mine) for the show Grease. The yearbook-like portraits she painted actually looked like the actors in the show, many of which were friends with Rita – also making this project a grueling labor of love.
December 13’s daily design idea is a personal connection is a great motivator for going above and beyond.